In the galaxy ofWarhammer 40,000 : Space Marine 2 , countless threats are eager to place waste to the knowledge domain of the Imperium of Man . Standing united are the firm handmaid of the Emperor , expect with baited breathing place to see the next monstrosity that come from the assemblage iniquity . OurWarhammer 40,000 Space Marine 2enemies and bosses guide hash out all the uncongenial creature that you ’re bound to face up in this activity - packed sequel . Likewise , please be reminded that this article containsminor spoiler .

All enemies and bosses in Warhammer 40,000: Space Marine 2

OurWarhammer 40,000 : Space Marine 2enemies and bosses guide is primarily cleave into two sections : one that discusses the Tyranid monster and another that talks about the Thousand Sons and their like . We ’ve opted to go with weaker Minoris - level enemies for each faction , culminating in the toughest threat that you ’re set to encounter .

Hormagaunts and Termagants

Among all theWarhammer 40,000 : Space Marine 2enemies you face , Hormagaunts and shrew are certainly the most legion . These critters are comparatively weak and easy dispatched , but they make up for it with sheer numbers . These swarm come crawl and hasten toward your locating , eager to tear you aside and leap at you from all slant . At times , you might even comment how entire packs claw at each other to get atop gamy walls and shelf . If you ’ve seen theWorld War Zmovie , then you know what we ’re talking about .

Spore Mines

Spore Mines are easy take out from afar ; a single shot is enough to blow up an intact bunch of them . However , if you get their attention , they can quickly hurry through the air toward your attitude , explode in a cloud of deadly toxin .

Gargoyles

Gargoyles are ferocious beasts that fly in packs . In the political campaign , you ’ll see them gnaw at social organization in an endeavor to destroy them . The goal is to take out all these creatures before they can do more hurt .

Tyranid Warriors

There are several genestrains of these enemies inWarhammer 40,000 : Space Marine 2 , and you have to deal with each one otherwise :

Zoanthropes

If you ’re toy solo , then theWarhammer 40,000 : Space Marine 2enemies that will gravel you to no end are the Zoanthropes . These bulbous brute swim around , shooting psychical globe and analog blast . The big problem if you only have bot / AI teammates that center on melee , such as the Bulwark and Assault , is that they like stand around , wait for the Zoanthrope to descend nigher or else of switching to their secondary arm .

Neurothrope

The Neurothrope is a miniboss version of the Zoanthrope . This creature also floats around and has exchangeable psychic - based attempt . However , it can also cause energy discharge on the field , which you should avoid when cue .

Ravener

The Ravener is a stealthy unit that you wo n’t see follow until it ’s too late , so pay care to any blue or immature prompts that seem on your screen door . Once it gets close enough , this slipping , underhanded serpent can pounce on your character or teammate , result them helpless for a clock time .

Lictor

The Lictor is similar to the Ravener in that it can also stealthily approach your police squad . Once it does appear , be ready to sidestep or parry its blow . A well - time maneuver is likely to afford it up for a Gun Strike , allow you to deal tremendous scathe . Note that the Lictor is potential to be the firstWarhammer 40,000 : Space Marine 2boss that you encounter in the safari proper , though it ’s technically more of an elite rabble .

Carnifex

The Carnifex is a boss - eccentric opponent that seem a few times during the campaign . Watch out for its brutal battle royal swipe and pounces , as well as a ground bang that deals equipment casualty in an area around it . remark that the Carnifex ’s scrimmage swipe can also hit people behind it , so be careful if you want to get up tight and personal with this foe .

Hive Tyrant

The Hive Tyrant acts as a boss in an Operations missionary station , where the objective is to hunt it down to end the Tyranid advance on the planet of Avarax . Like the Carnifex , it has powerful pincer that will likely put an end to you if you ’re on the receiving end of its ravishment . Moreover , it can make a psychical shockwave that emanate outbound multiple times , as well as call on its minions .

Rat Swarms

No , the Skaven are n’t inWarhammer 40 kB , but these Rat Swarms are still vexatious . You ’ll find them in military mission where you have to delve deeper into an abandoned adroitness , restoring power while surrounded on all side by these twitter critters . The only way of life to tucker them back is by using the Pyreblaster , a flamethrower that make them scurry away temporarily . Oh , and you still ask to argue with Tyranids that are in the area .

Traitor Guardsmen and Chaos Cultists

OurWarhammer 40,000 : Space Marine 2enemies guide now looks at the Chaos - aligned forces . First , you ’ve got the Traitor Guardsmen , soldier that were once loyal to the Imperium who are now slaves to Chaos . Similar to Termagants and Hormagaunts , these feller are of little to no threat , but you still need to beware of sniper that are far away .

Tzaangors

Tzaangors are basically Beastmen that have been blessed and mutated by Tzeentch , the Chaos God of alteration and necromancy . While they are n’t as tough in melee as Tyranid Warriors , they still come in immense packs . Some of them might be fortify with carapace , cause them sturdier in combat .

Rubric Marines

The majority of the Thousand Sons chapter consist of the Rubricae , Space Marines imprecate ( or blessed ) due to the ill - effects of Ahriman ’s sorcery . While these soldier were once venerable warrior , there ’s nothing that remains inside their armors preserve for wizardly dust . They are still quite grievous , as some wield bolter weapons or flame - based spells . Others can even teleport before calling on reinforcements .

Scarab Occult Terminators

The doughier Scarab Occult terminator can ruin your day with their armaments , including those that carry Hellfyre Missiles . A more startling opposition wield the Prosperine Khopesh , and is able to beeline directly for your character to slice you apart in melee .

Sorcerer

authorise by psychic vim of the Warp , these sorcerers vaporize around , warded from all harm for a fourth dimension while boosting the capabilities of their comrades . If you may manage to get close enough , be ready to stay on the move because they might teleport .

Helbrute

Once a august Dreadnought , the Helbrute is a misrepresented amalgamation fuel by the corrupt energies of the Warp . This finicky foe also appears as a case of genus Bos inWarhammer 40,000 : Space Marine 2 , so it ’s deserving memorize their ability and fire patterns . With deceptively swift melee strikes and Warp explosion with a large sphere - of - consequence , you need to be careful when taking them on .

Heldrake

The Heldrake is a fly unit that has also been corrupted by the Warp . It ’s taken on a form kin to a tartar , breathing scorching flame along the battlefield . You do bump it later in the campaign , though it ’s not a unit that Titus will cease up fight on his own .

Lord of Change

A Lord of Change is a Greater Daemon of Tzeentch . These giant , skirt - like creatures make utilization of Warp - borne magics while direct Tzeentch - aligned forces like the Thousand Sons . You ’re going to encounter a Lord of Change by and by in the campaign , which is also part of a rather climactic conclusion .

Imurah

Last but not least , there ’s Imurah , an high-flown Sorcerer of the Thousand Sons chapter . Upon encountering him on the ravaged reality of Avarax , you soon watch that he has even more villainous architectural plan . His power include make vena portae that summon more minions and teleport strike that are done with blinding f number . He ’s also got a few more tricks up his sleeve , which we discuss further in our spoiler - filledending guidebook .

In any eccentric , that does it for ourWarhammer 40,000 : Space Marine 2bosses and enemies guide . If you ’re keen on learning more about various gameplay mechanics , we suggest take a look at ourclasses / perks guideandweapons guide .